Stance. Gain stability and swiftness on an interval. Become immune to critical hits.
History
Data
{"name": "Balanced Stance",
"facts":
[{"text": "Recharge",
"type": "Recharge",
"value": 40
}, {"text": "StunBreak",
"type": "StunBreak",
"value": true
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 4,
"status": "Balanced Stance",
"description": "Periodically gain stability. Immune to critical hits.",
"apply_count": 1
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 1,
"status": "Stability",
"description": "Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.",
"apply_count": 2
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Swiftness",
"description": "Movement speed increased by 33%; stacks duration.",
"apply_count": 1
}, {"text": "Boon Application Interval",
"type": "Time",
"duration": 1
} ], "description": "Stance. Gain stability and swiftness on an interval. Become immune to critical hits.",
"type": "Utility",
"weapon_type": "None",
"professions":
["Warrior"
], "slot": "Utility",
"flags": [],
"id": 14412,
"chat_link": "[&Bkw4AAA=]",
"categories":
["Stance"
], "traited_facts":
[{"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Balanced Stance",
"description": "Periodically gain stability. Immune to critical hits.",
"apply_count": 1,
"requires_trait": 1375,
"overrides": 2
} ] }