Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.
History
Data
{"name": "Corona Burst",
"facts":
[{"text": "Recharge",
"type": "Recharge",
"value": 6
}, {"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.5
}, {"text": "Radius",
"type": "Distance",
"distance": 300
}, {"text": "Number of Targets",
"type": "Number",
"value": 5
}, {"text": "Heat Gained",
"type": "Percent",
"percent": 2
}, {"text": "Pulses",
"type": "Number",
"value": 5
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 8,
"status": "Might",
"description": "Increased outgoing damage; stacks intensity.",
"apply_count": 1
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 8,
"status": "Vulnerability",
"description": "Damage and condition damage taken are increased; stacks intensity.",
"apply_count": 8
}, {"text": "Number of Hits",
"type": "Number",
"value": 2
}, {"text": "Explosion",
"type": "NoData",
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Burning",
"description": "Deals damage every second; stacks intensity.",
"apply_count": 2
} ], "description": "Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.",
"type": "Weapon",
"weapon_type": "None",
"professions":
["Engineer"
], "slot": "Downed_3",
"flags": [],
"id": 44530,
"chat_link": "[&BvKtAAA=]"
}