Cast a water trident that damages foes. Deal more damage to chilled foes and heal for each target struck. Heal for a lesser amount for each target struck beyond the first.
History
Data
{"name": "Water Trident",
"facts":
[{"text": "Range",
"type": "Range",
"value": 900
}, {"text": "Recharge",
"type": "Recharge",
"value": 1
}, {"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.6
}, {"text": "First-Hit Healing",
"type": "AttributeAdjust",
"value": 1832,
"target": "Healing"
}, {"text": "Additional-Hit Healing",
"type": "AttributeAdjust",
"value": 916,
"target": "Healing"
}, {"text": "Radius",
"type": "Distance",
"distance": 180
}, {"text": "Number of Targets",
"type": "Number",
"value": 3
}, {"text": "Maximum Count",
"type": "Number",
"value": 2
}, {"text": "Count Recharge",
"type": "Time",
"duration": 10
}, {"text": "Damage Increase",
"type": "Percent",
"percent": 50
}, {"text": "Damage Increase",
"type": "Percent",
"percent": 33
} ], "description": "Cast a water trident that damages foes. Deal more damage to chilled foes and heal for each target struck. Heal for a lesser amount for each target struck beyond the first.",
"type": "Weapon",
"weapon_type": "Scepter",
"attunement": "Water",
"professions":
["Elementalist"
], "slot": "Weapon_3",
"flags":
["NoUnderwater"
], "id": 5510,
"chat_link": "[&BoYVAAA=]",
"traited_facts":
[{"text": "Count Recharge",
"type": "Time",
"duration": 8,
"requires_trait": 1676,
"overrides": 8
} ] }