Charge the air to shock foes around you after a short delay. Inflict weakness on enemies and gain fury for each foe struck.
History
Data
{"name": "Convergence",
"facts":
[{"text": "Recharge",
"type": "Recharge",
"value": 8
}, {"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.8
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Weakness",
"description": "Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.",
"apply_count": 1
}, {"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Fury",
"description": "Critical chance increased; stacks duration.",
"apply_count": 1
}, {"text": "Number of Targets",
"type": "Number",
"value": 5
}, {"text": "Radius",
"type": "Distance",
"distance": 240
}, {"text": "Delay",
"type": "Time",
"duration": 1
} ], "description": "Charge the air to shock foes around you after a short delay. Inflict weakness on enemies and gain fury for each foe struck.",
"type": "Weapon",
"weapon_type": "Dagger",
"attunement": "Air",
"professions":
["Elementalist"
], "slot": "Weapon_2",
"flags":
["NoUnderwater"
], "id": 5646,
"chat_link": "[&Bg4WAAA=]"
}