Healing Turret
Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.
Recharge: 20s
Healing: +2520 Healing
1× Regeneration (3s):
Gain health every second; stacks duration.
Radius: 480
Number of Targets: 5
1× Vigor (3s):
Endurance regeneration increased by 50%; stacks duration.
Only when trait 1678 is equipped.
Boon Application Interval: 10s
Only when trait 1678 is equipped.
History
Build | Description | Date | Actions | |
---|---|---|---|---|
159271 | Rediscovered in API | |||
159271 | Removed from API | |||
158034 | Rediscovered in API | |||
158034 | Removed from API | |||
142922 | Added to API |
Data
{"name": "Healing Turret", "facts": [{"text": "Recharge", "type": "Recharge", "value": 20}, {"text": "Healing", "type": "AttributeAdjust", "value": 2520, "target": "Healing"}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 3, "status": "Regeneration", "description": "Gain health every second; stacks duration.", "apply_count": 1}, {"text": "Radius", "type": "Distance", "distance": 480}, {"text": "Number of Targets", "type": "Number", "value": 5}], "description": "Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.", "type": "Heal", "weapon_type": "None", "professions": ["Engineer"], "slot": "Heal", "toolbelt_skill": 6176, "flip_skill": 5980, "flags": ["NoUnderwater"], "id": 5857, "chat_link": "[&BuEWAAA=]", "categories": ["Turret"], "traited_facts": [{"text": "Apply Buff/Condition", "type": "Buff", "duration": 3, "status": "Vigor", "description": "Endurance regeneration increased by 50%; stacks duration.", "apply_count": 1, "requires_trait": 1678}, {"text": "Boon Application Interval", "type": "Time", "duration": 10, "requires_trait": 1678}]}