Healing Turret

Skill › Engineer › Heal
Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.
Recharge: 20s
Healing: +2520 Healing
Regeneration (3s):
Gain health every second; stacks duration.
Radius: 480
Number of Targets: 5

Vigor (3s):
Endurance regeneration increased by 50%; stacks duration.
Only when trait 1678 is equipped.
Boon Application Interval: 10s
Only when trait 1678 is equipped.

History

Data

{
"name": "Healing Turret",
"facts": [
{
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 2520,
"target": "Healing"
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Regeneration",
"description": "Gain health every second; stacks duration.",
"apply_count": 1
},
{
"text": "Radius",
"type": "Distance",
"distance": 480
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5
}
],
"description": "Turret. Deploy a turret that heals you briefly, then regenerates you and your allies. This turret overcharges when it is first placed.",
"type": "Heal",
"weapon_type": "None",
"professions": [
"Engineer"
],
"slot": "Heal",
"toolbelt_skill": 6176,
"flip_skill": 5980,
"flags": [
"NoUnderwater"
],
"id": 5857,
"chat_link": "[&BuEWAAA=]",
"categories": [
"Turret"
],
"traited_facts": [
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Vigor",
"description": "Endurance regeneration increased by 50%; stacks duration.",
"apply_count": 1,
"requires_trait": 1678
},
{
"text": "Boon Application Interval",
"type": "Time",
"duration": 10,
"requires_trait": 1678
}
]
}
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