Weeping Shots
Pierce your enemies with a series of corrosive bullets, inflicting torment and vulnerability. Gain life force for the first target hit by each bullet.
Range: 900
Recharge: 6s
Damage: (0.4)
6× Vulnerability (6s):
Damage and condition damage taken are increased; stacks intensity.
6× Torment (4s):
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
Pierces
Life Force Gain per Bullet: 1.5%
Combo Finisher: Projectile (20%)
History
Build | Description | Date | Actions | |
---|---|---|---|---|
160423 | Rediscovered in API | |||
160423 | Removed from API | |||
159271 | Rediscovered in API | |||
159271 | Removed from API | |||
158034 | Rediscovered in API | |||
158034 | Removed from API | |||
142922 | Added to API |
Data
{"name": "Weeping Shots", "facts": [{"text": "Range", "type": "Range", "value": 900}, {"text": "Recharge", "type": "Recharge", "value": 6}, {"text": "Damage", "type": "Damage", "hit_count": 6, "dmg_multiplier": 0.4}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 6, "status": "Vulnerability", "description": "Damage and condition damage taken are increased; stacks intensity.", "apply_count": 6}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 4, "status": "Torment", "description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.", "apply_count": 6}, {"text": "Pierces", "type": "NoData", }, {"text": "Life Force Gain per Bullet", "type": "Percent", "percent": 1.5}, {"text": "Combo Finisher", "type": "ComboFinisher", "percent": 20, "finisher_type": "Projectile"}], "description": "Pierce your enemies with a series of corrosive bullets, inflicting torment and vulnerability. Gain life force for the first target hit by each bullet.", "type": "Weapon", "weapon_type": "Pistol", "professions": ["Necromancer"], "slot": "Weapon_2", "flags": ["NoUnderwater"], "specialization": 64, "id": 62513, "chat_link": "[&BjH0AAA=]"}