Mark an area for judgment, rapidly healing allies and then blasting foes in the area.
History
Data
{"name": "Holy Strike",
"facts":
[{"text": "Range",
"type": "Range",
"value": 1200
}, {"text": "Recharge",
"type": "Recharge",
"value": 8
}, {"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.8
}, {"text": "Healing",
"type": "AttributeAdjust",
"value": 221,
"target": "Healing"
}, {"text": "Pulses",
"type": "Number",
"value": 4
}, {"text": "Number of Targets",
"type": "Number",
"value": 5
}, {"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Blast"
}, {"text": "Radius",
"type": "Distance",
"distance": 240
} ], "description": "Mark an area for judgment, rapidly healing allies and then blasting foes in the area.",
"type": "Weapon",
"weapon_type": "Staff",
"professions":
["Guardian"
], "slot": "Weapon_2",
"flags":
["GroundTargeted", "NoUnderwater"
], "id": 9140,
"chat_link": "[&BrQjAAA=]"
}