Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.
Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.
{"name": "Corona Burst", "facts": [{"text": "Recharge", "type": "Recharge", "value": 6}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 1.5}, {"text": "Radius", "type": "Distance", "distance": 300}, {"text": "Number of Targets", "type": "Number", "value": 5}, {"text": "Heat Gained", "type": "Percent", "percent": 2}, {"text": "Pulses", "type": "Number", "value": 5}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 8, "status": "Might", "description": "Increased outgoing damage; stacks intensity.", "apply_count": 1}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 8, "status": "Vulnerability", "description": "Damage and condition damage taken are increased; stacks intensity.", "apply_count": 8}, {"text": "Number of Hits", "type": "Number", "value": 2}, {"text": "Explosion", "type": "NoData", }, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 5, "status": "Burning", "description": "Deals damage every second; stacks intensity.", "apply_count": 2}], "description": "Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.", "type": "Weapon", "weapon_type": "None", "professions": ["Engineer"], "slot": "Downed_3", "flags": [], "id": 44530, "chat_link": "[&BvKtAAA=]"}
{"name": "Corona Burst", "facts": [{"text": "Recharge", "type": "Recharge", "value": 6}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 1.5}, {"text": "Radius", "type": "Distance", "distance": 300}, {"text": "Number of Targets", "type": "Number", "value": 5}, {"text": "Heat Gained", "type": "Percent", "percent": 2}, {"text": "Pulses", "type": "Number", "value": 5}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 8, "status": "Might", "description": "Increased outgoing damage; stacks intensity.", "apply_count": 1}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 8, "status": "Vulnerability", "description": "Damage and condition damage taken are increased; stacks intensity.", "apply_count": 8}, {"text": "Number of Hits", "type": "Number", "value": 2}, {"text": "Explosion", "type": "NoData", }, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 3, "status": "Burning", "description": "Deals damage every second; stacks intensity.", "apply_count": 2}], "description": "Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.", "type": "Weapon", "weapon_type": "None", "professions": ["Engineer"], "slot": "Downed_3", "flags": [], "id": 44530, "chat_link": "[&BvKtAAA=]"}