Sandstorm Shroud
(Build 148760) ▪ View revision
Sandstorm Shroud
(Build 152100) ▪ View revision

Shade. Enter the final shroud, pulsing barrier to allies around yourself and priming the shroud for a powerful detonation that damages enemies and bolsters allies.
Targets can only be affected by the detonation once per activation.

Shade. Enter the final shroud, pulsing barrier to allies around yourself and priming the shroud for a powerful detonation that damages enemies and bolsters allies.
Targets can only be affected by the detonation once per activation.

Recharge: 20s
Recharge: 20s
Torment (10s):
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
Torment (5s):
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
Torment (5s):
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
Duration: 4s
Duration: 4s
Radius: 180
Radius: 180
Barrier per Pulse: +325 Healing
Barrier per Pulse: +325 Healing
Barrier on Detonation: +650 Healing
Barrier on Detonation: +650 Healing
Damage: (3)
Damage: (3)
Damage: (2)
Damage: (2)
Number of Targets: 3
Number of Targets: 3
Number of Targets: 2
Number of Targets: 2
Boons Converted to Conditions: 2
Boons Converted to Conditions: 2
Life Force Cost
Life Force Cost
Barrier Radius: 300
Barrier Radius: 300
Number of Allied Targets: 5
Number of Allied Targets: 5
Protection (2s):
Incoming strike damage decreased by 33%; stacks duration.
Protection (2s):
Incoming strike damage decreased by 33%; stacks duration.
Protection (3s):
Incoming strike damage decreased by 33%; stacks duration.
Protection (3s):
Incoming strike damage decreased by 33%; stacks duration.
Protection (2s):
Incoming strike damage decreased by 33%; stacks duration.
Protection (2s):
Incoming strike damage decreased by 33%; stacks duration.


Radius: 300
Only when trait 2112 is equipped. Replaces fact 4.
Radius: 300
Only when trait 2112 is equipped. Replaces fact 3.
Fury (5s):
Critical chance increased; stacks duration.
Only when trait 803 is equipped.
Fury (5s):
Critical chance increased; stacks duration.
Only when trait 803 is equipped.
Conditions Removed: 1
Only when trait 1922 is equipped.
Conditions Removed: 1
Only when trait 1922 is equipped.
Number of Targets: 5
Only when trait 2112 is equipped. Replaces fact 9.
Number of Targets: 5
Only when trait 2112 is equipped. Replaces fact 8.


{
"name": "Sandstorm Shroud",
"facts": [
{
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 10,
"status": "Torment",
"description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.",
"apply_count": 6
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Torment",
"description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.",
"apply_count": 6
},
{
"text": "Duration",
"type": "Time",
"duration": 4
},
{
"text": "Radius",
"type": "Distance",
"distance": 180
},
{
"text": "Barrier per Pulse",
"type": "AttributeAdjust",
"value": 325,
"target": "Healing"
},
{
"text": "Barrier on Detonation",
"type": "AttributeAdjust",
"value": 650,
"target": "Healing"
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 3
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 2
},
{
"text": "Number of Targets",
"type": "Number",
"value": 3
},
{
"text": "Number of Targets",
"type": "Number",
"value": 2
},
{
"text": "Boons Converted to Conditions",
"type": "Number",
"value": 2
},
{
"text": "Life Force Cost",
"percent": 35
},
{
"text": "Barrier Radius",
"type": "Distance",
"distance": 300
},
{
"text": "Number of Allied Targets",
"type": "Number",
"value": 5
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 2,
"status": "Protection",
"description": "Incoming strike damage decreased by 33%; stacks duration.",
"apply_count": 3
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Protection",
"description": "Incoming strike damage decreased by 33%; stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 2,
"status": "Protection",
"description": "Incoming strike damage decreased by 33%; stacks duration.",
"apply_count": 1
}
],
"description": "Shade. Enter the final shroud, pulsing barrier to allies around yourself and priming the shroud for a powerful detonation that damages enemies and bolsters allies. Targets can only be affected by the detonation once per activation.",
"type": "Profession",
"weapon_type": "None",
"professions": [
"Necromancer"
],
"slot": "Profession_5",
"flags": [],
"specialization": 60,
"id": 54870,
"chat_link": "[&BlbWAAA=]",
"traited_facts": [
{
"text": "Radius",
"type": "Distance",
"distance": 300,
"requires_trait": 2112,
"overrides": 4
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Fury",
"description": "Critical chance increased; stacks duration.",
"apply_count": 1,
"requires_trait": 803
},
{
"text": "Conditions Removed",
"type": "Number",
"value": 1,
"requires_trait": 1922
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5,
"requires_trait": 2112,
"overrides": 9
}
]
}
{
"name": "Sandstorm Shroud",
"facts": [
{
"text": "Recharge",
"type": "Recharge",
"value": 20
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Torment",
"description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.",
"apply_count": 6
},
{
"text": "Duration",
"type": "Time",
"duration": 4
},
{
"text": "Radius",
"type": "Distance",
"distance": 180
},
{
"text": "Barrier per Pulse",
"type": "AttributeAdjust",
"value": 325,
"target": "Healing"
},
{
"text": "Barrier on Detonation",
"type": "AttributeAdjust",
"value": 650,
"target": "Healing"
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 3
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 2
},
{
"text": "Number of Targets",
"type": "Number",
"value": 3
},
{
"text": "Number of Targets",
"type": "Number",
"value": 2
},
{
"text": "Boons Converted to Conditions",
"type": "Number",
"value": 2
},
{
"text": "Life Force Cost",
"percent": 35
},
{
"text": "Barrier Radius",
"type": "Distance",
"distance": 300
},
{
"text": "Number of Allied Targets",
"type": "Number",
"value": 5
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 2,
"status": "Protection",
"description": "Incoming strike damage decreased by 33%; stacks duration.",
"apply_count": 3
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Protection",
"description": "Incoming strike damage decreased by 33%; stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 2,
"status": "Protection",
"description": "Incoming strike damage decreased by 33%; stacks duration.",
"apply_count": 1
}
],
"description": "Shade. Enter the final shroud, pulsing barrier to allies around yourself and priming the shroud for a powerful detonation that damages enemies and bolsters allies. Targets can only be affected by the detonation once per activation.",
"type": "Profession",
"weapon_type": "None",
"professions": [
"Necromancer"
],
"slot": "Profession_5",
"flags": [],
"specialization": 60,
"id": 54870,
"chat_link": "[&BlbWAAA=]",
"traited_facts": [
{
"text": "Radius",
"type": "Distance",
"distance": 300,
"requires_trait": 2112,
"overrides": 3
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Fury",
"description": "Critical chance increased; stacks duration.",
"apply_count": 1,
"requires_trait": 803
},
{
"text": "Conditions Removed",
"type": "Number",
"value": 1,
"requires_trait": 1922
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5,
"requires_trait": 2112,
"overrides": 8
}
]
}
This site is not affiliated with ArenaNet, Guild Wars 2, or any of their partners. All copyrights reserved to their respective owners.
© 2014 ArenaNet, Inc. All rights reserved. NCsoft, the interlocking NC logo, ArenaNet, Guild Wars, Guild Wars Factions, Guild Wars Nightfall, Guild Wars: Eye of the North, Guild Wars 2, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. All other trademarks are the property of their respective owners.