Abstraction
(Build 159271) ▪ View revision
Abstraction
(Build 161350) ▪ View revision

Detonate your beacon, debilitating enemies and bolstering allies.

Detonate your beacon, debilitating enemies and bolstering allies.

Damage: (2.5)
Damage: (2.5)
Damage: (1.35)
Damage: (1.35)
Healing: +1930 Healing
Healing: +1930 Healing
Healing: +1610 Healing
Healing: +1930 Healing
Healing: +1930 Healing
Conditions Removed: 2
Conditions Removed: 2
Weakness (5s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Weakness (5s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Weakness (3s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Weakness (3s):
Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.
Blinded (5s):
Next outgoing attack misses; stacks duration.
Blinded (5s):
Next outgoing attack misses; stacks duration.
Blinded (3s):
Next outgoing attack misses; stacks duration.
Blinded (3s):
Next outgoing attack misses; stacks duration.
Combo Finisher: Blast (100%)
Combo Finisher: Blast (100%)
Number of Targets: 5
Number of Targets: 5
Radius: 240
Radius: 240
Detonation Window: 2s
Detonation Window: 2s
Conditions Removed: 1
Conditions Removed: 1


{
"name": "Abstraction",
"facts": [
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 2.5
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.35
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 1930,
"target": "Healing"
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 1930,
"target": "Healing"
},
{
"text": "Conditions Removed",
"type": "Number",
"value": 2
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Weakness",
"description": "Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Weakness",
"description": "Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Blinded",
"description": "Next outgoing attack misses; stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Blinded",
"description": "Next outgoing attack misses; stacks duration.",
"apply_count": 1
},
{
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Blast"
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5
},
{
"text": "Radius",
"type": "Distance",
"distance": 240
},
{
"text": "Detonation Window",
"type": "Time",
"duration": 2
},
{
"text": "Conditions Removed",
"type": "Number",
"value": 1
}
],
"description": "Detonate your beacon, debilitating enemies and bolstering allies.",
"type": "Weapon",
"weapon_type": "Rifle",
"professions": [
"Mesmer"
],
"slot": "Weapon_3",
"flags": [
"NoUnderwater"
],
"id": 72076,
"chat_link": "[&BowZAQA=]"
}
{
"name": "Abstraction",
"facts": [
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 2.5
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 1,
"dmg_multiplier": 1.35
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 1930,
"target": "Healing"
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 1610,
"target": "Healing"
},
{
"text": "Healing",
"type": "AttributeAdjust",
"value": 1930,
"target": "Healing"
},
{
"text": "Conditions Removed",
"type": "Number",
"value": 2
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Weakness",
"description": "Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Weakness",
"description": "Endurance regeneration decreased by 50%. 50% of hits are Glancing Blows (50% damage). Stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 5,
"status": "Blinded",
"description": "Next outgoing attack misses; stacks duration.",
"apply_count": 1
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 3,
"status": "Blinded",
"description": "Next outgoing attack misses; stacks duration.",
"apply_count": 1
},
{
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 100,
"finisher_type": "Blast"
},
{
"text": "Number of Targets",
"type": "Number",
"value": 5
},
{
"text": "Radius",
"type": "Distance",
"distance": 240
},
{
"text": "Detonation Window",
"type": "Time",
"duration": 2
},
{
"text": "Conditions Removed",
"type": "Number",
"value": 1
}
],
"description": "Detonate your beacon, debilitating enemies and bolstering allies.",
"type": "Weapon",
"weapon_type": "Rifle",
"professions": [
"Mesmer"
],
"slot": "Weapon_3",
"flags": [
"NoUnderwater"
],
"id": 72076,
"chat_link": "[&BowZAQA=]"
}
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