Weeping Shots
(Build 159271) ▪ View revision
Weeping Shots
(Build 160423) ▪ View revision

Pierce your enemies with a series of corrosive bullets, inflicting torment and vulnerability. Gain life force for the first target hit by each bullet.

Pierce your enemies with a series of corrosive bullets, inflicting torment and vulnerability. Gain life force for the first target hit by each bullet.

Range: 900
Range: 900
Recharge: 6s
Recharge: 6s
Damage: (0.4)
Damage: (0.4)
Vulnerability (6s):
Damage and condition damage taken are increased; stacks intensity.
Vulnerability (6s):
Damage and condition damage taken are increased; stacks intensity.
Torment (4s):
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
Torment (4s):
Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.
Pierces
Pierces
Life Force Gain per Bullet: 1.5%
Life Force Gain per Bullet: 1.5%
Combo Finisher: Projectile (20%)
Combo Finisher: Projectile (20%)


{
"name": "Weeping Shots",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 900
},
{
"text": "Recharge",
"type": "Recharge",
"value": 6
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 6,
"dmg_multiplier": 0.4
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 6,
"status": "Vulnerability",
"description": "Damage and condition damage taken are increased; stacks intensity.",
"apply_count": 6
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 4,
"status": "Torment",
"description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.",
"apply_count": 6
},
{
"text": "Pierces",
"type": "NoData",
},
{
"text": "Life Force Gain per Bullet",
"type": "Percent",
"percent": 1.5
},
{
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 20,
"finisher_type": "Projectile"
}
],
"description": "Pierce your enemies with a series of corrosive bullets, inflicting torment and vulnerability. Gain life force for the first target hit by each bullet.",
"type": "Weapon",
"weapon_type": "Pistol",
"professions": [
"Necromancer"
],
"slot": "Weapon_2",
"flags": [
"NoUnderwater"
],
"specialization": 64,
"id": 62513,
"chat_link": "[&BjH0AAA=]"
}
{
"name": "Weeping Shots",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 900
},
{
"text": "Recharge",
"type": "Recharge",
"value": 6
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 6,
"dmg_multiplier": 0.4
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 6,
"status": "Vulnerability",
"description": "Damage and condition damage taken are increased; stacks intensity.",
"apply_count": 6
},
{
"text": "Apply Buff/Condition",
"type": "Buff",
"duration": 4,
"status": "Torment",
"description": "Deals damage every second. Deals additional damage to foes that aren't moving. Stacks intensity.",
"apply_count": 6
},
{
"text": "Pierces",
"type": "NoData",
},
{
"text": "Life Force Gain per Bullet",
"type": "Percent",
"percent": 1.5
},
{
"text": "Combo Finisher",
"type": "ComboFinisher",
"percent": 20,
"finisher_type": "Projectile"
}
],
"description": "Pierce your enemies with a series of corrosive bullets, inflicting torment and vulnerability. Gain life force for the first target hit by each bullet.",
"type": "Weapon",
"weapon_type": "Pistol",
"professions": [
"Necromancer"
],
"slot": "Weapon_2",
"flags": [
"NoUnderwater"
],
"specialization": 64,
"id": 62513,
"chat_link": "[&BjH0AAA=]"
}
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