Fire a shot that strikes for more damage the less health your target has.
Fire a shot that strikes for more damage the less health your target has.
{"name": "Mercy Shot", "facts": [{"text": "Range", "type": "Range", "value": 1500}, {"text": "Recharge", "type": "Recharge", "value": 12}, {"text": "Base Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 1}, {"text": "Less than 66% Health", "type": "Damage", "hit_count": 1, "dmg_multiplier": 1.75}, {"text": "Less than 33% Health", "type": "Damage", "hit_count": 1, "dmg_multiplier": 2.5}, {"text": "Combo Finisher", "type": "ComboFinisher", "percent": 100, "finisher_type": "Projectile"}], "description": "Fire a shot that strikes for more damage the less health your target has.", "type": "Weapon", "weapon_type": "Speargun", "professions": ["Ranger"], "slot": "Weapon_4", "flags": [], "id": 12527, "chat_link": "[&Bu8wAAA=]", "traited_facts": [{"text": "Pierces", "type": "NoData", "requires_trait": 1698}]}
{"name": "Mercy Shot", "facts": [{"text": "Range", "type": "Range", "value": 1500}, {"text": "Recharge", "type": "Recharge", "value": 12}, {"text": "Base Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 1}, {"text": "Less than 66% Health", "type": "Damage", "hit_count": 1, "dmg_multiplier": 1.75}, {"text": "Less than 33% Health", "type": "Damage", "hit_count": 1, "dmg_multiplier": 2.5}, {"text": "Combo Finisher", "type": "ComboFinisher", "percent": 100, "finisher_type": "Projectile"}], "description": "Fire a shot that strikes for more damage the less health your target has.", "type": "Weapon", "weapon_type": "Speargun", "professions": ["Ranger"], "slot": "Weapon_4", "flags": [], "id": 12527, "chat_link": "[&Bu8wAAA=]", "traited_facts": [{"text": "Pierces", "type": "NoData", "requires_trait": 1698}]}