Ice Spike
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Drop a giant ice spike on foes to make them vulnerable.
Range: 1200
Recharge: 6s
Damage: (1.5)
5× Vulnerability (10s):
Damage and condition damage taken are increased; stacks intensity.
Radius: 300
Number of Targets: 5
Combo Finisher: Blast (100%)
History
Build | Description | Date | Actions | |
---|---|---|---|---|
160423 | Rediscovered in API | |||
160423 | Removed from API | |||
159271 | Rediscovered in API | |||
159271 | Removed from API | |||
158034 | Rediscovered in API | |||
158034 | Removed from API | |||
142922 | Added to API |
Data
{"name": "Ice Spike", "facts": [{"text": "Range", "type": "Range", "value": 1200}, {"text": "Recharge", "type": "Recharge", "value": 6}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 1.5}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 10, "status": "Vulnerability", "description": "Damage and condition damage taken are increased; stacks intensity.", "apply_count": 5}, {"text": "Radius", "type": "Radius", "distance": 300}, {"text": "Number of Targets", "type": "Number", "value": 5}, {"text": "Combo Finisher", "type": "ComboFinisher", "percent": 100, "finisher_type": "Blast"}], "description": "Drop a giant ice spike on foes to make them vulnerable.", "type": "Weapon", "weapon_type": "Staff", "attunement": "Water", "professions": ["Elementalist"], "slot": "Weapon_2", "flags": ["GroundTargeted", "NoUnderwater"], "id": 5550, "chat_link": "[&Bq4VAAA=]"}