Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies.
Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies.
{"name": "Symbol of Punishment", "facts": [{"text": "Range", "type": "Range", "value": 900}, {"text": "Recharge", "type": "Recharge", "value": 10}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.2}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.33}, {"text": "Symbol Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.5}, {"text": "Symbol Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.28}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 5, "status": "Might", "description": "Increased outgoing damage; stacks intensity.", "apply_count": 4}, {"text": "Number of Impacts", "type": "Number", "value": 8}, {"text": "Symbol Duration", "type": "Time", "duration": 4}, {"text": "Symbol Radius", "type": "Distance", "distance": 180}, {"text": "Number of Targets", "type": "Number", "value": 5}, {"text": "Combo Field", "type": "ComboField", "field_type": "Light"}], "description": "Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies.", "type": "Weapon", "weapon_type": "Scepter", "professions": ["Guardian"], "slot": "Weapon_2", "flags": ["GroundTargeted", "NoUnderwater"], "id": 9090, "chat_link": "[&BoIjAAA=]", "categories": ["Symbol"], "traited_facts": [{"text": "Symbol Damage", "type": "Damage", "requires_trait": 649, "hit_count": 1, "dmg_multiplier": 0.65, "overrides": 4}, {"text": "Symbol Damage", "type": "Damage", "requires_trait": 649, "hit_count": 1, "dmg_multiplier": 0.364, "overrides": 5}, {"text": "Number of Impacts", "type": "Number", "value": 12, "requires_trait": 558, "overrides": 7}, {"text": "Symbol Duration", "type": "Time", "duration": 6, "requires_trait": 558, "overrides": 8}, {"text": "Symbol Radius", "type": "Distance", "distance": 240, "requires_trait": 558, "overrides": 9}]}
{"name": "Symbol of Punishment", "facts": [{"text": "Range", "type": "Range", "value": 900}, {"text": "Recharge", "type": "Recharge", "value": 10}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.2}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.33}, {"text": "Symbol Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.5}, {"text": "Symbol Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.28}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 5, "status": "Might", "description": "Increased outgoing damage; stacks intensity.", "apply_count": 4}, {"text": "Number of Impacts", "type": "Number", "value": 8}, {"text": "Symbol Duration", "type": "Time", "duration": 4}, {"text": "Symbol Radius", "type": "Distance", "distance": 180}, {"text": "Number of Targets", "type": "Number", "value": 5}, {"text": "Combo Field", "type": "ComboField", "field_type": "Light"}], "description": "Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies.", "type": "Weapon", "weapon_type": "Scepter", "professions": ["Guardian"], "slot": "Weapon_2", "flags": ["GroundTargeted", "NoUnderwater"], "id": 9090, "chat_link": "[&BoIjAAA=]", "categories": ["Symbol"], "traited_facts": [{"text": "Symbol Damage", "type": "Damage", "requires_trait": 649, "hit_count": 1, "dmg_multiplier": 0.65, "overrides": 4}, {"text": "Symbol Damage", "type": "Damage", "requires_trait": 649, "hit_count": 1, "dmg_multiplier": 0.364, "overrides": 5}, {"text": "Number of Impacts", "type": "Number", "value": 12, "requires_trait": 558, "overrides": 7}, {"text": "Symbol Duration", "type": "Time", "duration": 6, "requires_trait": 558, "overrides": 8}, {"text": "Symbol Radius", "type": "Distance", "distance": 240, "requires_trait": 558, "overrides": 9}]}