Symbol of Punishment
You are viewing an old revision of this skill (Build 159271). View current.
Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies.
Range: 900
Recharge: 10s
Damage: (0.2)
Damage: (0.33)
Symbol Damage: (0.5)
Symbol Damage: (0.28)
4× Might (5s):
Increased outgoing damage; stacks intensity.
Number of Impacts: 8
Symbol Duration: 4s
Symbol Radius: 180
Number of Targets: 5
Combo Field: Light
Symbol Damage: (0.65)
Only when trait 649 is equipped. Replaces fact 4.
Symbol Damage: (0.364)
Only when trait 649 is equipped. Replaces fact 5.
Number of Impacts: 12
Only when trait 558 is equipped. Replaces fact 7.
Symbol Duration: 6s
Only when trait 558 is equipped. Replaces fact 8.
Symbol Radius: 240
Only when trait 558 is equipped. Replaces fact 9.
History
Build | Description | Date | Actions | |
---|---|---|---|---|
160423 | Rediscovered in API | |||
160423 | Removed from API | |||
159271 | Rediscovered in API | |||
159271 | Removed from API | |||
158034 | Rediscovered in API | |||
158034 | Removed from API | |||
142922 | Added to API |
Data
{"name": "Symbol of Punishment", "facts": [{"text": "Range", "type": "Range", "value": 900}, {"text": "Recharge", "type": "Recharge", "value": 10}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.2}, {"text": "Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.33}, {"text": "Symbol Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.5}, {"text": "Symbol Damage", "type": "Damage", "hit_count": 1, "dmg_multiplier": 0.28}, {"text": "Apply Buff/Condition", "type": "Buff", "duration": 5, "status": "Might", "description": "Increased outgoing damage; stacks intensity.", "apply_count": 4}, {"text": "Number of Impacts", "type": "Number", "value": 8}, {"text": "Symbol Duration", "type": "Time", "duration": 4}, {"text": "Symbol Radius", "type": "Distance", "distance": 180}, {"text": "Number of Targets", "type": "Number", "value": 5}, {"text": "Combo Field", "type": "ComboField", "field_type": "Light"}], "description": "Symbol. Create a symbol on the ground that strikes foes and grants might to nearby allies.", "type": "Weapon", "weapon_type": "Scepter", "professions": ["Guardian"], "slot": "Weapon_2", "flags": ["GroundTargeted", "NoUnderwater"], "id": 9090, "chat_link": "[&BoIjAAA=]", "categories": ["Symbol"], "traited_facts": [{"text": "Symbol Damage", "type": "Damage", "requires_trait": 649, "hit_count": 1, "dmg_multiplier": 0.65, "overrides": 4}, {"text": "Symbol Damage", "type": "Damage", "requires_trait": 649, "hit_count": 1, "dmg_multiplier": 0.364, "overrides": 5}, {"text": "Number of Impacts", "type": "Number", "value": 12, "requires_trait": 558, "overrides": 7}, {"text": "Symbol Duration", "type": "Time", "duration": 6, "requires_trait": 558, "overrides": 8}, {"text": "Symbol Radius", "type": "Distance", "distance": 240, "requires_trait": 558, "overrides": 9}]}