Life Siphon
(Build 147734) ▪ View revision
Life Siphon
(Build 142922) ▪ View revision
You are comparing an old version against a newer version. Switch around

Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.

Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.

Range: 600
Range: 600
Recharge: 8s
Recharge: 8s
Damage: (0.3)
Damage: (0.3)
Pulse Heal: +450 Healing
Pulse Heal: +450 Healing
Pulse Heal: +300 Healing
Pulse Heal: +300 Healing
Healing Increased While Bleeding: 20%
Healing Increased While Bleeding: 20%
Damage Increased While Bleeding: 50%
Damage Increased While Bleeding: 50%
Damage Increased While Bleeding: 20%
Damage Increased While Bleeding: 20%


{
"name": "Life Siphon",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 600
},
{
"text": "Recharge",
"type": "Recharge",
"value": 8
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 9,
"dmg_multiplier": 0.3
},
{
"text": "Pulse Heal",
"type": "AttributeAdjust",
"value": 450,
"target": "Healing"
},
{
"text": "Pulse Heal",
"type": "AttributeAdjust",
"value": 300,
"target": "Healing"
},
{
"text": "Healing Increased While Bleeding",
"type": "Percent",
"percent": 20
},
{
"text": "Damage Increased While Bleeding",
"type": "Percent",
"percent": 50
},
{
"text": "Damage Increased While Bleeding",
"type": "Percent",
"percent": 20
}
],
"description": "Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.",
"type": "Weapon",
"weapon_type": "Dagger",
"professions": [
"Necromancer"
],
"slot": "Weapon_2",
"flags": [
"NoUnderwater"
],
"id": 10563,
"chat_link": "[&BkMpAAA=]"
}
{
"name": "Life Siphon",
"facts": [
{
"text": "Range",
"type": "Range",
"value": 600
},
{
"text": "Recharge",
"type": "Recharge",
"value": 8
},
{
"text": "Damage",
"type": "Damage",
"hit_count": 9,
"dmg_multiplier": 0.3
},
{
"text": "Pulse Heal",
"type": "AttributeAdjust",
"value": 450,
"target": "Healing"
},
{
"text": "Pulse Heal",
"type": "AttributeAdjust",
"value": 300,
"target": "Healing"
},
{
"text": "Healing Increased While Bleeding",
"type": "Percent",
"percent": 20
},
{
"text": "Damage Increased While Bleeding",
"type": "Percent",
"percent": 50
},
{
"text": "Damage Increased While Bleeding",
"type": "Percent",
"percent": 20
}
],
"description": "Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.",
"type": "Weapon",
"weapon_type": "Dagger",
"professions": [
"Necromancer"
],
"slot": "Weapon_2",
"flags": [
"NoUnderwater"
],
"id": 10563,
"chat_link": "[&BkMpAAA=]"
}
This site is not affiliated with ArenaNet, Guild Wars 2, or any of their partners. All copyrights reserved to their respective owners.
© 2014 ArenaNet, Inc. All rights reserved. NCsoft, the interlocking NC logo, ArenaNet, Guild Wars, Guild Wars Factions, Guild Wars Nightfall, Guild Wars: Eye of the North, Guild Wars 2, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. All other trademarks are the property of their respective owners.