You are viewing an old revision of this skill (Build 142922).
View current.Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.
History
Data
{"name": "Life Siphon",
"facts":
[{"text": "Range",
"type": "Range",
"value": 600
}, {"text": "Recharge",
"type": "Recharge",
"value": 8
}, {"text": "Damage",
"type": "Damage",
"hit_count": 9,
"dmg_multiplier": 0.3
}, {"text": "Pulse Heal",
"type": "AttributeAdjust",
"value": 450,
"target": "Healing"
}, {"text": "Pulse Heal",
"type": "AttributeAdjust",
"value": 300,
"target": "Healing"
}, {"text": "Healing Increased While Bleeding",
"type": "Percent",
"percent": 20
}, {"text": "Damage Increased While Bleeding",
"type": "Percent",
"percent": 50
}, {"text": "Damage Increased While Bleeding",
"type": "Percent",
"percent": 20
} ], "description": "Siphon health from your foe. Healing effectiveness increases if you are bleeding. Damage increases if your foe is bleeding.",
"type": "Weapon",
"weapon_type": "Dagger",
"professions":
["Necromancer"
], "slot": "Weapon_2",
"flags":
["NoUnderwater"
], "id": 10563,
"chat_link": "[&BkMpAAA=]"
}